When the video games are educational

Quand les jeux vidéo sont éducatifs

Since the beginning of the pandemic, the video games have been a refuge for many people. With a school year truncated and the holidays begin, what better way than to make full of educational games for young people!

The news broke a week ago: the Food and Drug Administration (FDA), the american equivalent of Health Canada, has approved a video game. For what disease? The disorder attention deficit with or without hyperactivity (ADHD)! Children aged 8 to 12 years of age can now, with “the Endeavor RX” fly a spaceship through a multitude of environments. The game forces the youth to focus on specific tasks. Several scientific studies have demonstrated its effectiveness.

Program school…

For its part, Poland makes beautiful use of a video game in the list of readings school. It is the prime minister Mateusz Morawiecki, who made the announcement while visiting the studios of the company’s designer. Students 18 years of age and over in history, philosophy, sociology, or ethics should play “This War of Mine” available on Steam. Why? Because the title, which was released in 2014 and developed in Poland, offers a different perspective on the war. Inspired at the time of the Warsaw uprising and the siege of Sarajevo, the game offers to play as a group of civilians trying to survive in a besieged city. Not a handgun, but the lack of food. No machine gun, but the search for drugs.

In the company montreal based Ululab, it offers game applications, but first and foremost educational. The “Slice Fractions”, and the “Slice Fractions 2” for 5-12 years of age – available in the App Store, Google Play, and Microsoft, offer the pupils to learn fractions by helping a mammoth. Developed and tested in collaboration with experts from the UQAM, this can only be called a game has received an impressive number of awards received.

Develop skills in a fun way

Knowing that educational technology has generated not less than $ 17.7 billion US $ by 2017 and that the analysis firm Frost and Sullivan forecasts revenues of 40.9 billion $ for this sector by 2022, it is not surprising, therefore, that the games for the kids abound in the web.

If several recent studies warn against the dangers of addiction, even an addiction, it confirmed some benefits to video games. These committees help to develop coordination in small children, mutual assistance, cooperation, team work and empathy.

On TV5 Monde (jeunesse.tv5monde.com/jouer), the small ones have as well right to of mini-games allowing them to exercise their memory and puzzles for which we can choose the number of pieces. They also have access to several games to test their knowledge of the country (by placing them on a map, by associating a flag, and object) and of the seasons, while improving coordination, but also the reflexes.

Very educational and very “French from France”, Lumni () is full of educational content, whether it’s history (the entire series on the pirates, in particular, is very well done), geography, maths or French. There are also videos of fun experiences at home, the famous series “once There was life,” and an impressive amount of educational content. The games are classified by age, from primary to high school, the equivalent of our college. It therefore sends the youth into confidence.

EduLulu (edululu.org offers both parents as educators, “and” assessments “of the educational applications available in Canada on iOS and Android” in French and in English aimed at young people 2 to 17 years of age. It is possible to consult the evaluations of applications by language, age, grade level, price, platform, or note, which makes the use easy and fast.

The case Ubisoft

In February 2018, Ubisoft Montreal has offered a free update to owners of “Assassin’s Creed Origins”: the feature “Discovery Tour”. Literally a “tour of discovery”, this content is a learning mode to discover ancient Egypt. Traditions, way of life, economy, etc., are all subjects offered to the players. It is possible to access it without the game on Steam.

Last September, the montreal company was reiterated with a “Discovery Tour”, dedicated to ancient Greece in “Assassin’s Creed Odyssey”. Available alone, without play, on the platform, UPlay, Ubisoft, this tour allows you to familiarize yourself with the myths, arts, daily life, philosophy, and the wars of the ancient Greece.

The “ludification”?

The term “ludification” may come as a surprise, but is offered by Classcraft (www.classcraft.com), a company established in Montreal, Quebec and Sherbrooke. The concept is to enable teachers to modify their classroom making it more interactive. In order to encourage learning through play, Classcraft applies the principles developed in video games such as battles of the “boss”, quests, or points rather than notes.

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